Rules of the game. 28 color dominoes: the white center line divides the dominoes into two squares with white dots or not. When a square has no dot, it takes the value zero (this is not a wildcard); when two squares have the same number of points, the domino is called double. and now it is up to you! Attention! Not suitable for children under 36 months. Small parts: choking hazard. At the beginning of the game, we turn all the dominoes over and mix them with no color difference. Each player draws 6 or 7 dominoes depending on the number of participants in the game (6 dominoes with 3 or 4 players, 7 dominoes with 2 players), each of which must have several colors of dominoes in their game. The rest of the domino is used as a pick.

A GAME. Beginning of the game. Domino deck. The player who launches the game has the strongest double. He puts it then, it is the neighbor’s turn on the left to continue. To play, you need to put dominoes with the same number of points on the cage that previously placed dominoes. Each turn, each player puts only one domino.

To win dominoes, just be the first player to lay all his dominoes. The game may be blocked; then the players count the number of points they left. The one with the least points is declared the winner.

Note: you can play several parts. Then the losers mark at the end of each game how many points they left; the final winner is the one who scored the least points. Variation (with small children): to simplify the calculation of points, we can calculate the number of remaining dominoes, and not the number of points. The winner is the first player to bet all their dominoes or the player with the least number of dominoes in case the game is blocked.

If a player has a domino with the same number of points as a previously placed domino (no matter where he is), he places it above the domino, that is, with half the face with the same amount of points imposed. Otherwise, he draws dominoes and passes his turn, even if the domino draw allows him to play. As the game progresses, dominoes form a tower. Notes: – All squares that overlap must have the same number of points. – Any attempt to put dominoes is final. If a player has a domino with the same number of points as the previously installed domino, he puts it after the domino, attaching 2 squares with the same number of points; if not, he draws dominoes and passes his turn, even if a draw of dominoes allows him to play. As the game progresses, dominoes form a chain.

This rule is a combination of the two previous rules, where players alternate the domino pose “in growth” and the domino setting “apartment”. As in the traditional rule, you can put your dominoes only at the ends of the chain. The player with the strongest double puts his dominoes on the “apartment”. The next domino should be played “in height”, then “flat”, then “in height”, etc. Be careful: the collection does not play … If the last domino was laid “flat”, and one or more players should play a draw, the next one who can play will have to put his domino “high”.

Note: if there are only 2 players, they play sequentially the same. At the beginning of the game they play an “apartment”. The next move, they play “high,” then “flat,” etc. Attention, when a player draws, he remembers how he was supposed to play. If it was “high,” then it will be so in the next round. their dominoes are only dominoes at the ends of the building, not dominoes where they used to play. End of the game: to win, you just have to be the first player to set all his dominoes without destroying the tower. The game may be blocked; then the player with the least points is declared the winner.

Note: you can play several parts. Then the losers mark at the end of each game how many points they left; the final winner is the one who scored the least points. Variation (with small children): to simplify the calculation of points, we can calculate the number of remaining dominoes, and not the number of points. The winner is the first player to set all his dominoes without destroying the tower, or the player with the least number of dominoes when the game is blocked. Tip: for a more balanced part, the second domino should be superimposed parallel to the first domino, and not perpendicular. Variation: For greater uncertainty, players will set 1. The traditional rule (Flat) 2. Magnetic challenge (in height) If a player destroys a tower, he raises all the dominoes. The player with double 6 (or the highest double) restarts the move to continue the game.